Star Fox 64,[a] known in Australia and Europe as Lylat Wars, is a 3D scrolling shooter game themed around aircraft combat for the Nintendo 64 video game console. It is a reboot of the original Star Fox,[2] and the only game in the Star Fox series to be released on the Nintendo 64. An autostereoscopic remake, titled Star Fox 64 3D, was released for the Nintendo 3DS in 2011.
Star Fox 64 was the first Nintendo 64 game to have included support for the Rumble Pak, with which it initially came bundled.[3] The game has sold over 4 million copies since its release, making it one of the best-selling games on the system. The game received critical acclaim for its precise controls, multiplayer modes, voice acting and use of multiple gameplay paths. It has been deemed by many critics and gamers to be one of the best games ever made.
Star Fox 64 is a 3D scrolling shooter game in which the player controls one of the vehicles piloted by Fox McCloud, usually an Arwing. Most of the game takes place in “Corridor Mode”, which forces Fox’s vehicle down a fixed path straight forward through the environment. The player can maneuver somewhat around the path and slow their vehicle temporarily, but cannot truly stop or change direction. Some stages of the game, including most boss fights, take place in “All-Range Mode” by comparison (as does Multi-Player Mode). In this variant the player can move freely within the confines of a large arena to engage in combat.[4]
In Corridor Mode, the player’s vehicle can be maneuvered around the screen to dodge obstacles and shoot incoming enemies with laser cannons, and can also perform a somersault to get behind enemies or dodge projectiles. The Arwing is also capable of deflecting enemy fire while performing a spinning maneuver called a “barrel roll” (actually an aileron roll in real life aviation terms).[4] The Arwing and Landmaster can charge up their laser cannons to unleash a powerful lock-on laser.[5] The Arwing can perform one new maneuver in All-Range Mode: an Immelmann up-and-over to change direction. In-game, this is called a U-turn.
Throughout the game, the player can fly or drive through power-ups to collect them. These include rings that charge up the vehicle’s shields, Smart Bombs, laser upgrades, wing repairs, and extra lives. Most stages also contain at least three gold rings – collecting three of these increases the vehicle’s maximum shield level. If the player successfully collects three additional gold rings in the same stage, an extra life is awarded. Aside from the maximum shield boost, all power-ups carry over to the next stage. If the player runs out of lives, the game is over.
Returning from the original Star Fox are wingmen that fly beside the player in Arwings and are sometimes pursued into the player’s field of view by enemies. If the player fails to defeat the enemies chasing a wingman, that wingman may be forced to retreat to the mothership Great Fox for repairs. The wingman will then be unavailable throughout the next stage. Each wingman provides a different form of assistance to the player: Slippy Toad scans boss enemies and displays their shields on the player’s screen, Peppy Hare provides gameplay advice, and Falco Lombardi occasionally locates alternate routes through stages.[5] Some stages also feature appearances from supporting characters that assist the team